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Class Keyboard

Keeps track of keyboard state, and can be asked for pressed keys Intended to be accessed through a World instance:

if (world.keyboard.pressed(Key.Up)) {
  console.log("Arrow up pressed")
}

Hierarchy

  • Keyboard

Index

Methods

Methods

pressed

  • pressed(key: Key): boolean
  • Parameters

    • key: Key

      A key to query for state

    Returns boolean

    true | false depending on if key is pressed

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